CS1008 REAL TIME SYSTEMS 3 0 0 100
AIM
To understand the basic concepts, design and integration of Real Time Systems.
OBJECTIVES
• To know about the specification and design techniques of a Real Time System.
• To understand about real time task communication and synchronization
• To have a vast knowledge of queuing models and Real Time System integration.
UNIT I BASIC REAL TIME CONCEPTS 9
Basic computer architecture – some terminology - real time design issues –
example real time systems – input and output – other devices – language features.
UNIT II REAL TIME SPECIFICATION AND DESIGN TECHNIQUES 9
Natural languages – mathematical specification – flow charts – structured charts – pseudocode and programming design languages – finite state automata – data flow diagrams – petri nets – Warnier Orr notation – state charts – polled loop systems – phase / sate driven code – coroutines – interrupt – driven systems – foreground/background system – full featured real time operating systems
UNIT III INTERTASK COMMUNICATION AND SYNCHRONIZATION 9
Buffering data – mailboxes – critical regions – semaphores – deadlock – process stack management – dynamic allocation – static schemes – response time calculation – interrupt latency – time loading and its measurement – scheduling is NP complete – reducing response times and time loading – analysis of memory requirements – reducing memory loading – I/O performance
UNIT IV QUEUING MODELS 9
Probability functions – discrete- basic buffering calculation – classical queuing theory – little's law – erlong's formula – faults, failures, bugs and effects – reliability-testing – fault tolerance – classification of architecture – distributing systems – Non Von Neuman architecture
UNIT V HARDWARE/SOFTWARE INTEGRATION 9
Goals of real time system integration – tools - methodology -software Heinsberg uncertainity principle – real time applications
TOTAL : 45
TEXT BOOK
1. Philip A.Laplante, “Real time system design and analysis – an engineer's handbook
REFERENCES
1. C.M.Krishna and Kang G Shin, "Real time systems", TMH, 1997
2. Stuart Bennelt, "Real time computer control – and introduction", Pearson education, 2003.
3. Allen Burns, Andy Wellings, “Real Time Systems and Programming Languages”, Pearson Education, 2003.
AIM
To understand the basic concepts, design and integration of Real Time Systems.
OBJECTIVES
• To know about the specification and design techniques of a Real Time System.
• To understand about real time task communication and synchronization
• To have a vast knowledge of queuing models and Real Time System integration.
UNIT I BASIC REAL TIME CONCEPTS 9
Basic computer architecture – some terminology - real time design issues –
example real time systems – input and output – other devices – language features.
UNIT II REAL TIME SPECIFICATION AND DESIGN TECHNIQUES 9
Natural languages – mathematical specification – flow charts – structured charts – pseudocode and programming design languages – finite state automata – data flow diagrams – petri nets – Warnier Orr notation – state charts – polled loop systems – phase / sate driven code – coroutines – interrupt – driven systems – foreground/background system – full featured real time operating systems
UNIT III INTERTASK COMMUNICATION AND SYNCHRONIZATION 9
Buffering data – mailboxes – critical regions – semaphores – deadlock – process stack management – dynamic allocation – static schemes – response time calculation – interrupt latency – time loading and its measurement – scheduling is NP complete – reducing response times and time loading – analysis of memory requirements – reducing memory loading – I/O performance
UNIT IV QUEUING MODELS 9
Probability functions – discrete- basic buffering calculation – classical queuing theory – little's law – erlong's formula – faults, failures, bugs and effects – reliability-testing – fault tolerance – classification of architecture – distributing systems – Non Von Neuman architecture
UNIT V HARDWARE/SOFTWARE INTEGRATION 9
Goals of real time system integration – tools - methodology -software Heinsberg uncertainity principle – real time applications
TOTAL : 45
TEXT BOOK
1. Philip A.Laplante, “Real time system design and analysis – an engineer's handbook
REFERENCES
1. C.M.Krishna and Kang G Shin, "Real time systems", TMH, 1997
2. Stuart Bennelt, "Real time computer control – and introduction", Pearson education, 2003.
3. Allen Burns, Andy Wellings, “Real Time Systems and Programming Languages”, Pearson Education, 2003.
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