CS1355 GRAPHICS AND MULTIMEDIA LAB 0 0 3 100
1. To implement Bresenham’s algorithms for line, circle and ellipse drawing
2. To perform 2D Transformations such as translation, rotation, scaling, reflection and sharing.
3. To implement Cohen-Sutherland 2D clipping and window-viewport mapping
4. To perform 3D Transformations such as translation, rotation and scaling.
5. To visualize projections of 3D images.
6. To convert between color models.
7. To implement text compression algorithm
8. To implement image compression algorithm
9. To perform animation using any Animation software
10. To perform basic operations on image using any image editing software.
1. To implement Bresenham’s algorithms for line, circle and ellipse drawing
2. To perform 2D Transformations such as translation, rotation, scaling, reflection and sharing.
3. To implement Cohen-Sutherland 2D clipping and window-viewport mapping
4. To perform 3D Transformations such as translation, rotation and scaling.
5. To visualize projections of 3D images.
6. To convert between color models.
7. To implement text compression algorithm
8. To implement image compression algorithm
9. To perform animation using any Animation software
10. To perform basic operations on image using any image editing software.
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